04 Jan 2024



Beginner

In the context of xUnit unit testing frameworks, "fact" and "theory" are terms used to describe different approaches to writing and organizing tests.

  1. Fact:

    • A fact is a simple unit test that verifies a specific behavior of a method or function.
    • It is typically represented by a method or function annotated with a specific attribute (e.g., [Fact] in xUnit frameworks).
    • Facts are often used for testing scenarios where there is a single input and a single expected output.
    • They are straightforward and easy to understand, making them suitable for simple test cases.

    Example (C# with xUnit):

    [Fact]
    public void Add_TwoNumbers_ReturnsSum()
    {
        // Arrange
        Calculator calculator = new Calculator();
    
        // Act
        int result = calculator.Add(2, 3);
    
        // Assert
        Assert.Equal(5, result);
    }
    
  2. Theory:

    • A theory allows you to write parameterized tests, where the same test logic is executed with multiple sets of input values.
    • Theories are useful when you want to test a function with various inputs and expected outcomes.
    • In xUnit, theories are represented by methods or functions annotated with the [Theory] attribute, and they use data attributes (e.g., [InlineData], [ClassData]) to provide different sets of test data.

    Example (C# with xUnit):

    [Theory]
    [InlineData(2, 3, 5)]
    [InlineData(0, 0, 0)]
    [InlineData(-1, 1, 0)]
    public void Add_TwoNumbers_ReturnsSum(int a, int b, int expectedSum)
    {
        // Arrange
        Calculator calculator = new Calculator();
    
        // Act
        int result = calculator.Add(a, b);
    
        // Assert
        Assert.Equal(expectedSum, result);
    }
    

In summary, a fact is a basic unit test that verifies a specific scenario, while a theory allows you to parameterize your tests and run them with multiple sets of input data. Both facts and theories contribute to creating comprehensive test suites for your software.